A first-person puzzle game about a tape that runs both ways.

About

Work your way through a series of test chambers armed with a camera that doesn't take pictures: it rewinds them. Roll a cube back to where it was a few seconds ago, pin it in mid-air, and step between the chamber as it is now and the ruin it will become.

Whatever you leave in the past is still there in the future, worn down and waiting. Nothing you do in the future can change the past. Every puzzle is about what to set up before you leave.

Rewind

Hold the trigger on an object to play back its last five seconds. Scroll while rewinding to change the tape speed.

Freeze

Stop an object dead in time, even halfway through a fall, then climb on it or release it when you need it.

Swap time

Jump between the past and its dilapidated future. You can't swap into a wall: the camera's screen flashes red.

Screenshots

Download

The first build is on its way.

Controls

MoveW A S D
JumpSpace
CrouchCtrl or C
Pick upE
RewindHold left mouse · scroll to change speed
FreezeRight mouse
Swap timeQ
PauseEsc

Every key can be rebound in Options.

Credits

A game by
Ryan Coulter
Elane Faisal-Sage
Music
Main menu theme and credits theme by Elane Faisal-Sage
Sound
Tape clicks by crz1990
Footsteps from Kenney, Freesound.org and OpenGameArt.org contributors, public domain (CC0)
Shaders
VCR distortion, a fork of Ryk's VCR distortion, CC BY-NC-SA 4.0
Tools
GodotVMF by H2xDev
Krita importer by Blackwater Gator Studios
Engine
Made with Godot Engine